Page 1 of 1
Classic+ Survey: Quests & Leveling
How do you feel about the leveling cadence of Vanilla World of Warcraft? (Avg 120-160 hours to level cap)
*
How do you feel about the leveling cadence of Vanilla World of Warcraft? (Avg 120-160 hours to level cap)
It's too slow, I'd want Classic+ to speed up leveling to get to the endgame activities faster
It's just right
It's too quick, extend it out so that hitting cap takes months and months (200+ hours)
No opinion
Should Classic+ have phased level caps that raise over time until we eventually hits 60 (like in SoD)?
*
Should Classic+ have phased level caps that raise over time until we eventually hits 60 (like in SoD)?
No
Should Classic+ have phased level caps that raise over time until we eventually hits 60 (like in SoD)?
Yes
Rank these quest types in terms of how much you like them, with 1 being your favorite type, to 11 being your least favorite.
*
Rank these quest types in terms of how much you like them, with 1 being your favorite type, to 11 being your least favorite.
Use the up and down arrow keys to change the rank.
1
Kill X number of enemies
1
Loot X number of items from enemies
1
Fetch this item from this place and bring it back to me
1
Escort this NPC from point A to point B
1
Carry this thing from one NPC to another NPC
1
Kill a specific raid boss
1
Discover this location
1
Craft X number of things
1
Do X thing, but you have a time limit
1
An enemy dropped a quest item that begins a new quest
1
Quest objective isn't fully explained, you need to figure it out
Do you feel like the flow of quests in Vanilla WoW leads you from zone to zone in a natural way?
*
Do you feel like the flow of quests in Vanilla WoW leads you from zone to zone in a natural way?
Yes, I've always got some new zone to check out and quests to do
There are some gaps, but generally it flows well
I often find myself having to grind mobs to be high enough level to begin new quests
No opinion
Should there be more quest hubs within existing zones?
*
Should there be more quest hubs within existing zones?
No, there are enough hubs as is
Maybe a few hubs in some of the more remote areas could help fill in the world
Yes, quest hubs are exciting additions that fill in the world with interesting content
No opinion
How do you feel about Puzzle quests that are more complicated to complete than "kill 10 boars"?
eg
Captain Sander's Hidden Treasure
in Westfall or
Quadrangulation
from SoD?
*
How do you feel about Puzzle quests that are more complicated to complete than "kill 10 boars"? eg Captain Sander's Hidden Treasure in Westfall or Quadrangulation from SoD?
These quests are too complicated, they should be simplified and clearly stated instead of requiring puzzle solving
A few here or there is fine, just don't do it too often
I love these quests, please add lots more!
No opinion
How do you feel about repeatable quests in general? (repeat turn-ins, dailies, weeklies, reputation turn-ins, PvP)
*
How do you feel about repeatable quests in general? (repeat turn-ins, dailies, weeklies, reputation turn-ins, PvP)
These quests are boring and detract from the game's ethos
I see the value of these quests as they don't give significant player power and allow for the sweatiest players to grind things forever, if they so choose
These quests are great, we need more of them
Should there be daily/weekly "World" quests?
*
Should there be daily/weekly "World" quests?
No, the way retail WoW does world quests does not fit in what I think Classic+ should be
The only type of "world" quest should be one-time completable quests like the Southshore Assassins quest or the Gizelton Caravan quest in Desolace
World quests are fine so long as they aren't a massive chore list every day/week - keep it lean
World quests get players out into the world more regularly, adding them would be a good feature
No opinion
Should every class get more class quests on top of their already existing ones?
*
Should every class get more class quests on top of their already existing ones?
No, I don’t like the idea of being locked out of questlines, remove these and simply make their rewards purchasable/trainable
The ones that exist are fine, but don't add more
Yes, but only to unlock abilities/spells like warlocks demons or priests racials, any gear should be removed from these
Yes, class quests are fun ways to expand on the RPG and explore lore, while making leveling feel different every time
No opinion
How do you feel about group quests while leveling?
*
How do you feel about group quests while leveling?
Group quests are annoying - I don't want to interrupt my session by having to look for help to kill something
Group quests are fine so long as they aren't too numerous, I should be able to do most of a zone without needing to group up
I love group quests and would like to see more of them as I level in Classic+
Should quest reward gear be buffed?
*
Should quest reward gear be buffed?
No, leave it as it was in Vanilla
Somewhat, try to make the extra terrible items at least usable to someone
Yes, most quest rewards should be an upgrade as I level
No opinion
Should attunements be streamlined/made easier?
*
Should attunements be streamlined/made easier?
No, and if you touch the Onyxia attunement questline, I’ll lock you away with Marshal Windsor
Sure, cut out the aggressive travel sections, but keep the spirit of attunements intact
Yes, I’m tired of going to BRD or grinding righteous orbs just to enter a raid - cut it down and allow players to walk in easily
Should attunements be account-wide?
*
Should attunements be account-wide?
No, doing attunements on alts is part of what connects you to the alt's story, streamlining it ruins that
Yes, but maybe just make it a shortened questline instead of simply account wide
Yes, doing attunements over and over feels really bad, make alts easier to play
How would you feel if Classic+ had "Prestige" levels, where you could level above 60 but gained no player power?
*
How would you feel if Classic+ had "Prestige" levels, where you could level above 60 but gained no player power?
No prestige levels
No opinion
Sounds cool
What if the Prestige levels gave small bonuses to professions, flightpath speed, and generally made it easier to do things on your account?
*
What if the Prestige levels gave small bonuses to professions, flightpath speed, and generally made it easier to do things on your account?
No prestige levels
Depends, I'd have to see it
Sounds cool
Should there be heirloom type items that you could send to your alts for increased XP gains?
*
Should there be heirloom type items that you could send to your alts for increased XP gains?
No heirlooms
No opinion
Yes, heirlooms are great and encourage alts
How would you feel if your alts got increasingly more XP the more max level characters you had (similar to Warbands in WoW: The War Within)?
*
How would you feel if your alts got increasingly more XP the more max level characters you had (similar to Warbands in WoW: The War Within)?
No increased account XP
No opinion
Sounds cool, sure
Should Classic+ allow XP toggling? (For twinking)
*
Should Classic+ allow XP toggling? (For twinking)
Yes
Should Classic+ allow XP toggling? (For twinking)
No
Should Classic+ allow XP toggling? (For twinking)
No Opinion
Submit